Download e-book for iPad: ActionScript for Flash MX: The Definitive Guide, Second by Colin Moock

By Colin Moock

ISBN-10: 059600396X

ISBN-13: 9780596003968

Up-to-date to hide Flash MX, the most recent model of Macromedia Flash, ActionScript for Flash MX: The Definitive consultant , moment version is the only e-book no severe Flash developer can be with no. writer Colin Moock, probably the most universally revered builders within the Flash neighborhood, has further 1000's of latest code examples to teach new Flash MX thoughts within the genuine international: how you can draw circles, store info to disk, convert arrays to onscreen tables, create reusable parts, and preload variables, XML, and sounds. The book's language reference by myself has approximately doubled from the 1st variation, with greater than 250 new periods, items, tools, and houses. you can find exhaustive insurance of dozens of undocumented, under-documented, and mis-documented positive aspects. in addition to the recent fabric, Colin Moock has meticulously revised the whole textual content to comply to Flash MX best-coding practices. From sending facts among videos to making getter/setter houses, the recent variation of this e-book demystifies the often-confusing new beneficial properties of Flash MX, giving builders quick access to its robust new services.

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Extra info for ActionScript for Flash MX: The Definitive Guide, Second Edition

Example text

See the + (plus) signs? They're used to join (concatenate) our text together and are but one of many available operators. ) in human languages. They're devices used to combine and manipulate phrases of code. In the trace( ) example, the plus operator joins the quoted text "Hi there, " to the text contained in the variable firstName. All operators link phrases of code together, manipulating those phrases in the process. Whether the phrases are text, numbers, or some other datatype, an operator almost always performs some kind of transformation.

Between parentheses following the word trace and thinks, "Aha! That's just what I need. " Note that the entire command is terminated by a semicolon (;). The semicolon acts like the period at the end of a sentence; with few exceptions, every ActionScript statement should end with a semicolon. With the statement successfully understood and all the required information in hand, the interpreter translates the command for the processor to execute, causing our text to appear in the Output window. That's a gross oversimplification of the internal details of how a computer processor and an interpreter work, but it illustrates these points: The interpreter is always listening for your instructions.

Once a frame is labeled, we can use the label to refer to the frame by name instead of by number. The flexibility of frame labels is indispensable. I hardly ever use frame numbers with playbackcontrol functions like gotoAndStop( ). Let's add all the labels we'll need for our quiz now, so we can use them later to walk the user through the quiz questions: 1. 2. 3. 4. 5. 6. On the labels layer, select frame 1. In the Property inspector, for , type init. At frame 10 of the labels layer, add a blank keyframe.

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ActionScript for Flash MX: The Definitive Guide, Second Edition by Colin Moock

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